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vineri, 24 iunie 2011

Staying Vegetarian in a Video Game Can Be Harder Than You Think

We live in a glorious time where video games are bigger and more mainstream than ever, allowing us to live out elaborate fantasies and experience worlds never thought possible. But for all that games have done to allow us some sort of morality choice during play, very few actually celebrate, or even encourage, living a vegetarian lifestyle.
Have you sat down and thought about your favorite game characters for a bit and seen if they line up with your own beliefs? Sure, we all want to be the hero (and maybe the villain every now and again), but do we have any characters that are really cyphers for our own personalities and beliefs? Let's take Mario as a simple example. He's as harmless as they come in terms of family appeal, and while he does spend a lot of times eating mushrooms, leaves, flowers, and other mostly organic foods, he's known to love a good spaghetti and meatballs when he's not saving the princess. 
Link from The Legend of Zelda seems like a pretty gown to earth kind of character, but when you think about it has runs around slaughtering the native creatures around the area and stealing their hearts to regain health. It looks all cartoony and innocent, but bottom line, he feeds on the hearts of his enemies.
Things only get worse the further you look back, as the standard healing item in games tended to be meat. In Castlevania, Simon Belmot would regularly find whole roasted chickens inside of walls and somehow get healed from devouring them (vegetarian or not, eating random meat found in an old wall is not a wise decision).
How did we let things get so far out of our control? Games regularly send us off on adventures that require us to kill animals to proceed. How many Final Fantasy titles have you played where all forms of wildlife approach you, only to be blasted with Firaga? The game tasks you with tromping through obscure forests, their natural habitats, then rewards you with chump change for hacking them apart.
Oddly enough, some of the best examples of "vegetarian friendly" games tend to be ones where there either isn't a story at all, like Tetris, or ones that you wouldn't even think of as video games, such as Farmville. Somehow we've hit a point where Farmville is standing as a positive example of an animal-friendly world whereas Call of Duty regularly has you snapping dogs' necks. Things get even more complicated if you're vegan, leaving you with pretty much Pong or maybe Nintendogs. And Tetris. Thankfully we always have Tetris (that L block is totally vegan, as if it wasn't obvious).
Surprisingly, probably the most positive example of a game character living a vegetarian lifestyle is Super Meat Boy, a platformer considered "Nintendo Hard" by the best gamers where you run around as a chunk of meat trying to get his girlfriend back. Yes, you're playing as meat, but everything is out to destroy you, leaving meat the pitiable victim of this harsh world.
Is that the best we can do? A technicality? Are there no vegetarian game designers out there wanting to give us a high-quality game with a character that embodies our lifestyle? For now, it seems we are alone in this video game world.

Gaming Community Software Systems and Strategies for Garmin Avionics Communication

Okay so, we living in a world that is constantly evolving on the technology front, and with all the internet communication going on, it's seems to be moving at a nice robust pace. Software and Systems engineers borrow ideas across industries and sectors, and why not. Speaking of which all these systems seem to be blending quite nicely, for instance take online gaming communities and consider how they've influenced the world of simulation, virtual reality, and augmented reality in the real world for training.
The other day, I was speaking to a computer hardware and expert gaming community think tanker, Troy Laclaire, about moving from using gaming community software for training simulators and applying this same software to the task of aircraft navigation, communication, and data information exploits. We noted that Garmin has sure come a long way with their recent GTN 650 and GTN 750 systems for private and corporate aviation. And, in considering ways to improve the uptime, constant flow of pertinent information, and increasing the rate of data transmission, well it seems appropriate to once again tap into the methodology of large gaming communities.
When using the GTN 650 or 750 it appears that the system is pulling in information all of the time, which would mean there really shouldn't be any delay in pulling it up, "however if its only pulling information for each "screen" as that screen is pulled up, then that could account for the delay," Troy noted. Okay, but only the information which is relevant, localized traffic, in that case, and weather radar information. Now then, Troy asks;
I do wonder, as the system gets into more use and the satellites have to transmit to more planes, if this might not eventually result in bottlenecks from the satellite system having to push more information, unless the satellites are just blanketing areas with information, which probably results in a lot of waste/3rd parties being able to receive information and tracking planes.
Now then, isn't this the exact same challenge that gaming communities have? Sure it is, data needs to get to each user, and the game cannot be delayed, or the action is stopped or slowed down, creating a nuisance, or challenges with continuity. In a game safety is not an issue, but in the real world it is, and the online gaming communities have figured out a way to make it all work even with the excessive bandwidth loads, and huge numbers of users.
Therefore, I ask the question; is the world of online gaming communities becoming one with the real world? If so which will survive or will they just blur into one. Indeed, I hope you will please consider all this and think on it.

Mobile Games Development: Its Latest Trends and Future Prospects

Mobile games and its development is now not a restricted territory. With the help of open source platforms, game developers are bringing in fantastic and interesting ones. Though the iPhone games rule the roost in terms of sheer classiness and operability, the Android and Symbian counterparts are not too far behind. 
One of the earliest games was the "Snake" which was launched in 1997. With the advent of sleeker platforms and consistent enhancements, the processing capabilities of today's average mobile phone are much better than the processing capabilities of the costliest phone launched a decade back.
Nowadays, smart phones include a wide range of games which can be played easily by any age group. Android is one of the most popular operating systems and platforms today. It has a Java based environment and most of the apps are developed using Java. Even amateur tech lovers can tweak their applications easily by referring to relevant gaming sites. 
Each and every mobile application platform has a software development kit which does have all the necessary ingredients needed to make a fantastic interactive app or a game. One can start on with Android app development using the Android SDK (software development kit).
Development of 3D apps and mobile games is very much in demand today, much like the demand for Xbox games and PlayStation games. Most analysts agree that in the near future, an average user would be able to have much more interactivity and fun within the mobile itself. Though the 3D gaming experience is at a nascent stage, do not be surprised if 3D games get found in most smart phones in the near future.
Some of the trends related to gaming include:
Java is the most popular gaming platform which is ruling the roost today. But with subsequent competition with other platforms, the trends might change rather drastically.
Multiplayer apps like chess and poker are preferred by the online audience, especially those who frequent on social media. The common gaming platform allows people of a group to compete with absolute strangers too.
Mobile games are also used in many promotional and advertising campaigns wherein the user can play games and even shop from their favorite merchandise.
The emergence of portals which are selling games is on the rise too. The games are quite affordable to the average user and the demand makes it a win-win situation for the buyer and the developer. Different mobile games based on different genres like action, adventure, racing, puzzles etc. are available online.